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Connect Your Game Servers to Discord.
One Bot. Total Control.

Rust, GTA Online, Minecraft, Garry's Mod, and Roblox. Player verification, chat bridging, live stats, kill feeds, admin tools, and economy sync. We build the bridge between your game server and your Discord community.

What every game server integration includes

Regardless of the game, every integration we build shares a common feature set.

Chat bridging

Bidirectional chat between your game server and Discord. Messages sent in-game appear in Discord and vice versa. Configurable channels, formatting, and filter rules.

Player verification

Link Discord accounts to in-game identities. Verify ownership, enforce whitelist requirements, and sync roles based on in-game status. One identity across both platforms.

Live server status

Auto-updating embeds showing player count, map, uptime, and performance metrics. Members see at a glance whether the server is worth joining right now.

Remote admin tools

Execute server commands from Discord. Kick, ban, restart, change maps, or run custom scripts without opening a separate RCON client or SSH session.

Player statistics

Track playtime, kills, deaths, achievements, and custom metrics. Leaderboards, profile cards, and historical trends posted to Discord or a web dashboard.

Event notifications

Player joins, disconnects, kills, raids, achievements, and server restarts. All pushed to Discord in real time with rich embeds and configurable ping rules.

Rust (Facepunch)

Rust exposes a WebSocket RCON protocol that makes real-time Discord integration straightforward.

  • WebSocket RCON. Rust servers support RCON over WebSocket (enabled with +rcon.web 1). A Discord bot connects to ws://server-ip:rcon-port/password and sends console commands or receives server events in real time. This is the primary integration mechanism. Facepunch WebRCON reference
  • Oxide/uMod plugin framework. Most Rust servers run Oxide (uMod), which provides a C# plugin API. Plugins hook into game events (player connect, kill, chat, loot) and can make outbound HTTP requests to a Discord bot's API or send messages directly via Discord webhooks.
  • Kill and raid feeds. The bot monitors RCON output for kill events, base raid alerts, and Bradley/Heli takedowns. Posts formatted embeds to Discord with attacker, victim, weapon, distance, and coordinates.
  • Player join/leave tracking. Log every connection and disconnection with Steam ID, playtime, and historical visit count. Useful for identifying regulars, tracking population trends, and detecting alt accounts.
  • Team and clan management. Players register their in-game team in Discord. The bot tracks team compositions, enforces team size limits, and provides a roster lookup command.
  • Wipe-day automation. Schedule automatic server wipes, announce countdowns in Discord, reset leaderboards, archive stats from the previous wipe, and post a fresh server status embed when the new wipe begins.

GTA Online (via FiveM)

GTA Online community servers run on FiveM (Cfx.re), which provides a full server-side scripting API in Lua, C#, or JavaScript.

  • Native Discord identifier. FiveM exposes each player's Discord ID as a native identifier via GetPlayerIdentifierByType(source, "discord"). This means the server can directly map a connected FiveM player to their Discord account without any external OAuth flow. FiveM server functions reference
  • PerformHttpRequest. FiveM's built-in PerformHttpRequest native allows server scripts to make HTTP calls to external services. A Discord bot runs a lightweight API that receives events from the FiveM server (player joins, deaths, purchases, job changes) and posts them to Discord. FiveM scripting reference
  • Whitelist and priority queue. Manage server access from Discord. Admins approve whitelist applications, the bot syncs approved players to the FiveM server config. Priority queue slots tied to Discord roles (e.g., Nitro boosters or subscribers get priority access).
  • In-game economy sync. Sync player bank balances, job earnings, and transaction history between the FiveM server database and Discord. Members check their balance, transfer funds, or view transaction logs from Discord.
  • Roleplay-specific features. Character registration systems, police/EMS dispatch boards, business management panels, and court case trackers. All accessible from Discord and synced to the in-game world.
  • Admin logging and reports. Every admin action (teleport, noclip, ban, kick, item spawn) gets logged to a Discord channel with the admin's identity, target player, and timestamp. Player reports submitted in-game create Discord threads for staff review.

Minecraft (Java and Bedrock)

Minecraft's server plugin ecosystem is the most mature of any game. The Spigot/Bukkit API provides deep access to every game event.

  • Spigot/Paper plugin API. Custom Java plugins hook into the Bukkit event system (PlayerJoinEvent, PlayerDeathEvent, AsyncPlayerChatEvent, BlockBreakEvent, etc.) and communicate with a Discord bot via HTTP, WebSocket, or direct JDA (Java Discord API) embedding. The Bukkit API Javadocs document every available hook.
  • RCON protocol. Minecraft supports standard TCP RCON (enabled in server.properties). A Discord bot connects and executes commands like /whitelist add, /ban, /op, or any custom plugin command remotely.
  • Chat bridging with DiscordSRV. DiscordSRV is the standard open-source plugin for Minecraft-to-Discord chat sync. We extend it with custom formatting, channel routing, and account linking. For fully custom requirements, we build from scratch using JDA.
  • Whitelist and application systems. Players apply via a Discord form. The bot reviews the application (or routes it to staff), then automatically runs /whitelist add via RCON. Denial sends a DM with the reason.
  • Economy and shop sync. Integrate with Vault-compatible economy plugins. Members check balances, view shop prices, and track transactions from Discord. Leaderboards for richest players, most items traded, and most blocks mined.
  • Multi-server support. BungeeCord and Velocity proxy support for networks with multiple Minecraft servers. Global chat, cross-server player counts, and unified Discord management for your entire network. Spicord provides a framework for multi-platform Discord integration across Bukkit, BungeeCord, Velocity, and Sponge.

Garry's Mod

Garry's Mod runs on GLua (Garry's Mod Lua), with built-in HTTP functions documented on the Garry's Mod Wiki.

  • http.Fetch and http.Post. GLua provides http.Fetch (GET) and http.Post (POST) for server-side HTTP requests. A GMod addon sends player events, chat messages, and admin actions to a Discord bot's API endpoint or directly to Discord webhooks.
  • Steam ID to Discord linking. Every GMod player has a Steam ID. The bot maps Steam IDs to Discord accounts via an account linking flow. Once linked, in-game actions (kills, purchases, admin reports) are attributed to the correct Discord member.
  • DarkRP and gamemode-specific integration. For DarkRP servers: job changes, money transactions, property purchases, and arrest logs posted to Discord. For TTT: round results, traitor reveals, and RDM reports. For Sandbox: build showcases and dupe sharing. The GLua hook system (hook.Add) lets us tap into any gamemode event.
  • ULX/SAM admin logging. Hook into ULX, SAM, or Serverguard admin actions. Every kick, ban, slay, jail, and teleport gets logged to Discord with full context. Staff accountability without any extra effort.
  • Workshop addon management. Notify Discord when the server's workshop collection updates. Track addon load times, conflicts, and errors. Members vote on which addons to add or remove through Discord polls.
  • Pointshop and economy sync. Integrate with Pointshop 1/2 or PS2. Members check their point balance from Discord, view available items, and track spending history. Admins grant or revoke points via Discord commands.

Roblox

Roblox provides two integration paths: the Open Cloud API for external access and HttpService for in-game outbound requests.

  • Open Cloud API. Roblox's REST API lets external services (like a Discord bot) read and write DataStores, publish messages via MessagingService, manage assets, and access user information. The bot can modify player data, trigger in-game events, and pull analytics without any code running inside the Roblox game itself. Open Cloud documentation
  • HttpService (in-game to Discord). Roblox server scripts use HttpService:RequestAsync() to send HTTP requests to external endpoints. The game pushes events (player joins, purchases, achievements, moderation actions) to a Discord bot's API in real time.
  • MessagingService for cross-server commands. A Discord bot uses the Open Cloud MessagingService API to send messages to all running game servers simultaneously. Useful for global announcements, emergency shutdowns, or triggering in-game events across every server instance from a single Discord command.
  • DataStore integration. Read and write player DataStores from Discord. Admins check a player's inventory, currency balance, or ban status. Grant items, reset progress, or modify stats without joining the game. The Open Cloud DataStore API handles this entirely over REST.
  • Group and rank sync. Sync Roblox group ranks to Discord roles. When a player ranks up in the Roblox group, their Discord role updates automatically. Works in both directions: promote someone in Discord and their Roblox group rank changes accordingly (via the Groups API).
  • Moderation panel. Ban, kick, or warn players from Discord. The bot writes to a moderation DataStore, and the in-game script checks it on join. Full moderation history, appeal workflows, and timed bans with automatic expiry.

How it works

1

Subscribe

Join the $499/mo plan and get instant access to your request board.

2

Tell us about your server

Which game, which hosting provider, which plugins or frameworks you already run, and what you want the Discord bot to do. We handle the technical mapping.

3

Go live

We build, test, and deploy the integration. Your game server and Discord community become one unified system running 24/7.

Bridge your game server and Discord community

Custom integrations for Rust, GTA Online, Minecraft, Garry's Mod, Roblox, and any other game with an API or RCON protocol. One subscription covers everything.

Subscribe for $499/mo